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    	<h2 align="center">Website Reflection</h2>

<p>In the creation of the website to display our visual representation, we came across several interesting things. We noticed that the creation process was extremely similar to the creation process we used in the creation of the visual representation. Our design of the website look and feel was directly tied the visual representation. We also saw that the information from the visual representation helped us in the building of our website. Analyzing all of these things helped us reflect on the process of website creation in full. This will in turn show us how to create a more rounded world in any future world creations. When looking at the process success overall, our goal for the website, which was to make an informative medium to display our visual representation, was met.
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While deciding on the details of the website, we turned to our visual representation for direction. When we were assigned this website project initially, our team obviously decided to use the same look and feel as the visual representation project. We had developed backstory during the creation of the visual representation, so keeping consistent content wise was extremely easy. In the actual creation of the website, we treated the process exactly like the process we used during the visual representation project. All of these details are consistent throughout our website, as well as in our visual representation. The website detail decisions were ultimately solely based on our worlds backstory. The initial implementation of the details was just as easy as the decision. We took screen shots from our visual representation and put them on multiple pages. We also took graphics from our game and mashed up the banner on the index page. The content was written between the three of us, and each of us formatted our own papers&apos; pages. Overall, the creation and implementation of the website details was fairly simple.
 </p><p>   Our group went through much of the same processes while creating the website displaying our world. As we did in the development of our visual representation, we used subversion to manage the files, enabling us to edit different parts of the project at the same time and download the work of the other members in a relatively painless fashion. In the construction of the website, we first dumped all of the content we had already completed, including the academic papers and the visual representation. Afterward, we progressed to structure each page so that each of them was organized and easy for the reader to follow. To do so, we needed to modify alignment and paragraph width as well as creating a simple navigation system. For our papers, we centered the paragraphs, aligned them to the left, and fixed the width to one that&apos;s comfortable for reading. On our front page, we placed links in a table in the center as a clear system of navigation.
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After structurally organizing the site, we decided to improve the appearance of the website in order to recreate the world in website form and to provide a more enjoyable experience to the user. We chose light gray as the background color because in order to represent the city of Solon, a large part of our world, and because it makes the black text easy to read. We also decided to to give the front page a banner showing a screenshot of Ismene Forest, a peaceful, happy setting, in order to give the user the same impression. We also designed tree-like buttons evocative of Ismene to populate our navigation menu for the same reason. Additionally, we added images to our academic papers in order to reinforce the points we made in them. This gives the reader a visual element to focus on in addition to lending a less imposing appearance to the webpage.
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Creating a fantastic world is a difficult process that requires careful consideration of several different elements.  Throughout this semester we had the chance to examine and analyze many different science fiction and fantasy worlds to see what defines a well-made fictional world. We learned that the physical layout of the world, its physical rules, and its people are all related, and the more well thought out these relationships are, the more believable the world is.  What helped us to create our world was to first think about what physical rules would govern our world, and then base the rest of it off of that central idea.  The main rule that we came up with, the ability to modify the physical world with emotion, guided how we separated our map into its individual areas.  At the same time, we thought about what kind of people would live in each of these areas and defined their culture, their religion, and their relationships to each other.  These alliances and tensions between groups are another large part of making a world believable.
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Along with the different connections between different groups is the question of whether or not certain groups hold power over one another. We also had to think about how the government was structured as well, which again was affected by our world&apos;s rules. Like in many other fantastical worlds, our government is influenced by the religious beliefs of the people.  One other element of some fictional worlds is an economy.  Different areas usually make and sell different goods or services that are usually based on whatever defines that area.  We included this idea of having an economy by showing how the southern Solon City made their living off of making and selling their technology.
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These are the elements of our fantastical world that we chose to help give the viewer a mental image of what it would be like in reality.  All of these elements alone help to make a well-defined world, but thinking about all of them in relationship to the other elements and making them fit together to make a believable web is even more important to making a great fantastical world.
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